Wednesday, May 22, 2013


I can't believe it has been 3 years already. I've had a great time, learnt loads and made some really great friends. Below is my post hand in statement to the form wars crew. I was so lucky to have such a great amount of talented people on one project.

Well Bloody done everyone! Thank you so so much for all your hard work! it looks great!

Form Wars Beta, is not really a beta in fact its only the first real test of my code. I finished coding at 6 am and spent the next 5 hours integrating all your artwork and animation before the deadline at 12:30. Its very very unpolished, buggy as hell and kinda boring as a game without an AI so please consider it to be the first steps towards the finished game not the actual game. If your like me hopeful you'll get a kick out of seeing your work come to life. So have fun stomping a spider or branch whipping a doom jester to death. I'm proud of what it is so far, please pat yourself on the back for me and say "well done you!" in your best Irish accent for me.

Here is the Mac version

http://www.conormoloney.com/FormWarsBeta1.02.zip

PC version is uploading now. WARNING: this has crashed my computer once already. Its not harmful but be warned it could happen, so save all your work etc. before playing.

It is buggy as hell and I know it! no need to report them at the moment cause their are too many. On the next update I'll start a bug hunt thread.

Congratulations to everyone finishing another year or your last year. Big well done to Suvi and Nick and whoever else got that VFX thing-a-ma-gigger. Another Congratz to James, the man who made the music, he is getting married this weekend! see you all for well deserved pints soon!

Friday, May 10, 2013


We've had sme clipping planes issues with projection in maya. This seems to be solvable by switching off the default setting and manual adding your own settings in the projection "Transfer Maps" window.

Wednesday, May 1, 2013

Another friend join the Form wars production team. David Scot who runs the sound division of localisation company based in Thailand has agreed to have ago at doing the sound effects. I know he will do a good job.

Thursday, April 18, 2013

Finally I'm focusing on coding I have improved a lot since I started. I can now write shader too. Above is a rim light shader in an animation test in built in unity. My code is all round more efficient but there is so little time left now >.<

Monday, April 1, 2013

I've made more tutorials form Lucas maxfeild, to help him create the environment for Form Wars.
I think he is struggling with Unity a bit and I have thrown him into the deep end but his stuff is looking great.

April 1st and no did anything funny today =( ... well that I saw

Tuesday, March 26, 2013

Just got the first music track for Form Wars from my friend james McNulty. He has done an amazing job, this is not the kind of music he usual makes. He has exceeded my expectation.

http://www.conormoloney.com/form_wars_1.wav

Friday, March 15, 2013

I just got the first Test animations from Nicolas for the jester. Its looking really good, he really understood how the character should move and he is clearly a very good animator too, I'm looking forward to seeing more.